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Description: pretty excited WIP... Processing to stereoscopic equirectangular image renders via GLSL to FFmpeg to Samsung GEAR VR / with @tracerstar / twitter.com/tracerstar The code is largely a port of the Unreal Engine 360 exporter by Kite and Lightning, into the Processing / Java language, with the functionality that transforms the sampled texture to an equirectangular image for export, done by a GLSL shader. audio : Datassette - Short Term Memory

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