Description:
pretty excited WIP... Processing to stereoscopic equirectangular image renders via GLSL to FFmpeg to Samsung GEAR VR / with @tracerstar / twitter.com/tracerstar
The code is largely a port of the Unreal Engine 360 exporter by Kite and Lightning, into the Processing / Java language, with the functionality that transforms the sampled texture to an equirectangular image for export, done by a GLSL shader.
audio : Datassette - Short Term Memory